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Belmey

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War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus, a necromancer who was killed, beheaded, burned and interred in a special vault so that he would not plague the world again. Adventure #1 in the Tholm Series The adventure can be run as part of the Tholm campaign series; run as a standalone adventure or even cannibalized for encounters to use in your own adventures. For characters level 1-4. Pay what you want on DriveThruRPG

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News source: A Philosopher's Blog

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